OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11StereoDriverNVIDIA Class Reference

Interface of the NVIDIA stereo driver. More...

#include <OgreD3D11StereoDriverNVIDIA.h>

+ Inheritance diagram for Ogre::D3D11StereoDriverNVIDIA:

Public Member Functions

 D3D11StereoDriverNVIDIA ()
 
virtual ~D3D11StereoDriverNVIDIA ()
 
virtual bool addRenderWindow (D3D11RenderWindowBase *renderWindow)
 
virtual bool isStereoEnabled (const String &renderWindowName)
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
 
voidoperator new (size_t sz, void *ptr)
 placement operator new
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
 
virtual bool removeRenderWindow (const String &renderWindowName)
 
virtual bool setDrawBuffer (ColourBufferType colourBuffer)
 

Detailed Description

Interface of the NVIDIA stereo driver.

Constructor & Destructor Documentation

◆ D3D11StereoDriverNVIDIA()

Ogre::D3D11StereoDriverNVIDIA::D3D11StereoDriverNVIDIA ( )

◆ ~D3D11StereoDriverNVIDIA()

virtual Ogre::D3D11StereoDriverNVIDIA::~D3D11StereoDriverNVIDIA ( )
virtual

Member Function Documentation

◆ addRenderWindow()

virtual bool Ogre::D3D11StereoDriverNVIDIA::addRenderWindow ( D3D11RenderWindowBase * renderWindow)
virtual

◆ isStereoEnabled()

virtual bool Ogre::D3D11StereoDriverNVIDIA::isStereoEnabled ( const String & renderWindowName)
virtual

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void * ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void * ptr,
void *  )
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void * ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t sz,
void * ptr )
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inlineinherited

array operator new, with debug line info

◆ removeRenderWindow()

virtual bool Ogre::D3D11StereoDriverNVIDIA::removeRenderWindow ( const String & renderWindowName)
virtual

◆ setDrawBuffer()

virtual bool Ogre::D3D11StereoDriverNVIDIA::setDrawBuffer ( ColourBufferType colourBuffer)
virtual

The documentation for this class was generated from the following file: