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Namespaces
- namespace irr
- Everything in the Irrlicht Engine can be found in this namespace.  
 
 
- namespace irr::video
- The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.  
 
 
Enumerations
- enum irr::video::E_MATERIAL_TYPE { 
 irr::video::EMT_SOLID =  0, 
irr::video::EMT_SOLID_2_LAYER, 
irr::video::EMT_LIGHTMAP, 
irr::video::EMT_LIGHTMAP_ADD,
 irr::video::EMT_LIGHTMAP_M2, 
irr::video::EMT_LIGHTMAP_M4, 
irr::video::EMT_LIGHTMAP_LIGHTING, 
irr::video::EMT_LIGHTMAP_LIGHTING_M2,
 irr::video::EMT_LIGHTMAP_LIGHTING_M4, 
irr::video::EMT_DETAIL_MAP, 
irr::video::EMT_SPHERE_MAP, 
irr::video::EMT_REFLECTION_2_LAYER,
 irr::video::EMT_TRANSPARENT_ADD_COLOR, 
irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL, 
irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF, 
irr::video::EMT_TRANSPARENT_VERTEX_ALPHA,
 irr::video::EMT_TRANSPARENT_REFLECTION_2_LAYER, 
irr::video::EMT_NORMAL_MAP_SOLID, 
irr::video::EMT_NORMAL_MAP_TRANSPARENT_ADD_COLOR, 
irr::video::EMT_NORMAL_MAP_TRANSPARENT_VERTEX_ALPHA,
 irr::video::EMT_PARALLAX_MAP_SOLID, 
irr::video::EMT_PARALLAX_MAP_TRANSPARENT_ADD_COLOR, 
irr::video::EMT_PARALLAX_MAP_TRANSPARENT_VERTEX_ALPHA, 
irr::video::EMT_ONETEXTURE_BLEND,
 irr::video::EMT_FORCE_32BIT =  0x7fffffff
 }- Abstracted and easy to use fixed function/programmable pipeline material modes.  More...
 
 
Variables