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Namespaces
- namespace irr
- Everything in the Irrlicht Engine can be found in this namespace.  
 
 
- namespace irr::scene
- All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...  
 
 
Enumerations
- enum irr::scene::ESCENE_NODE_ANIMATOR_TYPE { 
 irr::scene::ESNAT_FLY_CIRCLE =  0, 
irr::scene::ESNAT_FLY_STRAIGHT, 
irr::scene::ESNAT_FOLLOW_SPLINE, 
irr::scene::ESNAT_ROTATION,
 irr::scene::ESNAT_TEXTURE, 
irr::scene::ESNAT_DELETION, 
irr::scene::ESNAT_COLLISION_RESPONSE, 
irr::scene::ESNAT_CAMERA_FPS,
 irr::scene::ESNAT_CAMERA_MAYA, 
irr::scene::ESNAT_COUNT, 
irr::scene::ESNAT_UNKNOWN, 
irr::scene::ESNAT_FORCE_32_BIT =  0x7fffffff
 }- An enumeration for all types of built-in scene node animators.  More...