| addSceneNode(ESCENE_NODE_TYPE type, ISceneNode *parent=0)=0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| addSceneNode(const c8 *typeName, ISceneNode *parent=0)=0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| drop() const | irr::IReferenceCounted |  [inline] | 
| getCreatableSceneNodeTypeCount() const =0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| getCreateableSceneNodeType(u32 idx) const =0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| getCreateableSceneNodeTypeName(u32 idx) const =0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| getCreateableSceneNodeTypeName(ESCENE_NODE_TYPE type) const =0 | irr::scene::ISceneNodeFactory |  [pure virtual] | 
| getDebugName() const | irr::IReferenceCounted |  [inline] | 
| getReferenceCount() const | irr::IReferenceCounted |  [inline] | 
| grab() const | irr::IReferenceCounted |  [inline] | 
| IReferenceCounted() | irr::IReferenceCounted |  [inline] | 
| setDebugName(const c8 *newName) | irr::IReferenceCounted |  [inline, protected] | 
| ~IReferenceCounted() | irr::IReferenceCounted |  [inline, virtual] |